2026-03-05 14:13:43 +00:00
|
|
|
import pygame
|
|
|
|
|
import sys
|
2026-04-24 16:45:31 +00:00
|
|
|
from scripts.tilemap import Tilemap
|
2026-03-05 14:13:43 +00:00
|
|
|
from scripts.utils import load_images
|
|
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
RENDER_SCALE: float = 2.0
|
2026-03-05 14:13:43 +00:00
|
|
|
|
2026-04-24 16:45:31 +00:00
|
|
|
|
2026-03-05 14:13:43 +00:00
|
|
|
class better_list(list):
|
|
|
|
|
def __init__(self, iterable):
|
|
|
|
|
super().__init__(iterable)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class Editor:
|
|
|
|
|
def __init__(self):
|
|
|
|
|
pygame.init()
|
|
|
|
|
|
|
|
|
|
pygame.display.set_caption("Editor")
|
2026-05-11 08:37:37 +00:00
|
|
|
self.screen: pygame.Surface = pygame.display.set_mode((640, 480))
|
|
|
|
|
self.display: pygame.Surface = pygame.Surface((320, 240))
|
2026-03-05 14:13:43 +00:00
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
self.clock: pygame.time.Clock = pygame.time.Clock()
|
|
|
|
|
self.running: bool = True
|
2026-03-05 14:13:43 +00:00
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
self.collision_area: pygame.Rect = pygame.Rect(50, 50, 300, 50)
|
|
|
|
|
self.movement: list[bool] = [False, False, False, False]
|
2026-04-17 16:04:33 +00:00
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
self.assets: dict[str, list[pygame.Surface]] = {
|
2026-03-05 14:13:43 +00:00
|
|
|
"decor": load_images("tiles/decor"),
|
|
|
|
|
"grass": load_images("tiles/grass"),
|
|
|
|
|
"large_decor": load_images("tiles/large_decor"),
|
|
|
|
|
"stone": load_images("tiles/stone"),
|
|
|
|
|
}
|
|
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
self.tilemap: Tilemap = Tilemap(self, 16)
|
2026-04-17 16:04:33 +00:00
|
|
|
|
|
|
|
|
try:
|
2026-04-24 16:45:31 +00:00
|
|
|
self.tilemap.load("map.json")
|
2026-04-17 16:04:33 +00:00
|
|
|
except FileNotFoundError:
|
|
|
|
|
pass
|
2026-04-24 16:45:31 +00:00
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
self.isJumping: bool = False
|
|
|
|
|
self.scroll: list[float] = [0, 0]
|
|
|
|
|
self.tile_list: better_list = better_list(self.assets)
|
|
|
|
|
self.tile_group: int = 0
|
|
|
|
|
self.tile_variant: int = 0
|
2026-03-05 14:13:43 +00:00
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
self.clicking: bool = False
|
|
|
|
|
self.right_clicking: bool = False
|
|
|
|
|
self.shifting: bool = False
|
2026-03-05 14:13:43 +00:00
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
self.sekunde: int = 60
|
|
|
|
|
self.zaehler: int = 0
|
2026-04-17 16:04:33 +00:00
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
self.on_grid: bool = True
|
2026-04-17 16:04:33 +00:00
|
|
|
|
2026-05-11 08:37:37 +00:00
|
|
|
def run(self) -> None:
|
2026-03-05 14:13:43 +00:00
|
|
|
while self.running:
|
|
|
|
|
self.display.fill((0, 0, 0))
|
|
|
|
|
|
2026-04-17 16:04:33 +00:00
|
|
|
self.scroll[0] += (self.movement[1] - self.movement[0]) * 3
|
|
|
|
|
self.scroll[1] += (self.movement[3] - self.movement[2]) * 3
|
|
|
|
|
|
|
|
|
|
render_scroll = (int(self.scroll[0]), int(self.scroll[1]))
|
|
|
|
|
|
|
|
|
|
self.tilemap.render(surface=self.display, offset=render_scroll)
|
2026-04-24 16:45:31 +00:00
|
|
|
current_tile_img = self.assets[self.tile_list[self.tile_group]][
|
|
|
|
|
self.tile_variant
|
|
|
|
|
].copy()
|
2026-03-05 14:13:43 +00:00
|
|
|
current_tile_img.set_alpha(100)
|
|
|
|
|
|
2026-04-17 16:04:33 +00:00
|
|
|
mpos = pygame.mouse.get_pos()
|
|
|
|
|
mpos = (mpos[0] / RENDER_SCALE, mpos[1] / RENDER_SCALE)
|
|
|
|
|
|
2026-04-24 16:45:31 +00:00
|
|
|
tile_pos = (
|
|
|
|
|
int((mpos[0] + self.scroll[0]) // self.tilemap.tile_size),
|
|
|
|
|
int((mpos[1] + self.scroll[1]) // self.tilemap.tile_size),
|
|
|
|
|
)
|
2026-04-17 16:04:33 +00:00
|
|
|
|
|
|
|
|
# print(tile_pos[0] * self.tilemap.tile_size + self.scroll[0], tile_pos[1]*self.tilemap.tile_size + self.scroll[1])
|
|
|
|
|
# print(mpos)
|
|
|
|
|
if self.on_grid:
|
2026-04-24 16:45:31 +00:00
|
|
|
self.display.blit(
|
|
|
|
|
current_tile_img,
|
|
|
|
|
(
|
|
|
|
|
tile_pos[0] * self.tilemap.tile_size - self.scroll[0],
|
|
|
|
|
tile_pos[1] * self.tilemap.tile_size - self.scroll[1],
|
|
|
|
|
),
|
|
|
|
|
)
|
2026-04-17 16:04:33 +00:00
|
|
|
|
|
|
|
|
else:
|
|
|
|
|
self.display.blit(current_tile_img, (mpos[0], mpos[1]))
|
|
|
|
|
|
|
|
|
|
if self.clicking:
|
|
|
|
|
if self.on_grid:
|
2026-04-24 16:45:31 +00:00
|
|
|
self.tilemap.tilemap[str(tile_pos[0]) + ";" + str(tile_pos[1])] = {
|
|
|
|
|
"type": self.tile_list[self.tile_group],
|
|
|
|
|
"variant": self.tile_variant,
|
|
|
|
|
"pos": tile_pos,
|
2026-04-17 16:04:33 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if not self.on_grid:
|
2026-04-24 16:45:31 +00:00
|
|
|
self.tilemap.offgrid_tiles.append(
|
|
|
|
|
{
|
|
|
|
|
"type": self.tile_list[self.tile_group],
|
|
|
|
|
"variant": self.tile_variant,
|
|
|
|
|
"pos": (mpos[0] + self.scroll[0], mpos[1] + self.scroll[1]),
|
|
|
|
|
}
|
|
|
|
|
)
|
2026-04-17 16:04:33 +00:00
|
|
|
|
|
|
|
|
if self.right_clicking:
|
2026-04-24 16:45:31 +00:00
|
|
|
tile_loc = str(tile_pos[0]) + ";" + str(tile_pos[1])
|
2026-04-17 16:04:33 +00:00
|
|
|
if tile_loc in self.tilemap.tilemap:
|
|
|
|
|
del self.tilemap.tilemap[tile_loc]
|
|
|
|
|
|
|
|
|
|
for offi_tile in self.tilemap.offgrid_tiles.copy():
|
2026-04-24 16:45:31 +00:00
|
|
|
offi_tile_img = self.assets[offi_tile["type"]][offi_tile["variant"]]
|
|
|
|
|
offi_tile_r = pygame.Rect(
|
|
|
|
|
offi_tile["pos"][0] - self.scroll[0],
|
|
|
|
|
offi_tile["pos"][1] - self.scroll[1],
|
|
|
|
|
offi_tile_img.get_width(),
|
|
|
|
|
offi_tile_img.get_height(),
|
|
|
|
|
)
|
2026-04-17 16:04:33 +00:00
|
|
|
if offi_tile_r.collidepoint(mpos):
|
|
|
|
|
self.tilemap.offgrid_tiles.remove(offi_tile)
|
2026-03-05 14:13:43 +00:00
|
|
|
self.display.blit(current_tile_img, (5, 5))
|
|
|
|
|
|
|
|
|
|
for event in pygame.event.get():
|
|
|
|
|
if event.type == pygame.QUIT:
|
|
|
|
|
self.running = False
|
2026-04-24 16:45:31 +00:00
|
|
|
|
2026-04-17 16:04:33 +00:00
|
|
|
if event.type == pygame.MOUSEBUTTONUP:
|
2026-04-24 16:45:31 +00:00
|
|
|
if event.button == 1:
|
|
|
|
|
self.clicking = False
|
2026-04-17 16:04:33 +00:00
|
|
|
|
2026-04-24 16:45:31 +00:00
|
|
|
if event.button == 3:
|
|
|
|
|
self.right_clicking = False
|
2026-04-17 16:04:33 +00:00
|
|
|
|
2026-03-05 14:13:43 +00:00
|
|
|
if event.type == pygame.KEYDOWN:
|
|
|
|
|
if event.key == pygame.K_ESCAPE:
|
|
|
|
|
self.running = False
|
2026-04-17 16:04:33 +00:00
|
|
|
|
2026-03-05 14:13:43 +00:00
|
|
|
if event.key == pygame.K_a:
|
|
|
|
|
self.movement[0] = True
|
2026-04-17 16:04:33 +00:00
|
|
|
|
2026-03-05 14:13:43 +00:00
|
|
|
if event.key == pygame.K_d:
|
|
|
|
|
self.movement[1] = True
|
2026-04-17 16:04:33 +00:00
|
|
|
|
2026-03-05 14:13:43 +00:00
|
|
|
if event.key == pygame.K_w:
|
|
|
|
|
self.movement[2] = True
|
2026-04-17 16:04:33 +00:00
|
|
|
|
2026-03-05 14:13:43 +00:00
|
|
|
if event.key == pygame.K_s:
|
|
|
|
|
self.movement[3] = True
|
|
|
|
|
|
|
|
|
|
if event.key == pygame.K_LSHIFT:
|
|
|
|
|
self.shifting = True
|
2026-04-17 16:04:33 +00:00
|
|
|
|
|
|
|
|
if event.key == pygame.K_g:
|
|
|
|
|
self.on_grid = not self.on_grid
|
2026-04-24 16:45:31 +00:00
|
|
|
|
2026-04-17 16:04:33 +00:00
|
|
|
if event.key == pygame.K_o:
|
2026-04-24 16:45:31 +00:00
|
|
|
self.tilemap.save("map.json")
|
2026-04-17 16:04:33 +00:00
|
|
|
print("Map gespeichert")
|
|
|
|
|
|
|
|
|
|
if event.key == pygame.K_t:
|
|
|
|
|
self.tilemap.autotile()
|
|
|
|
|
|
2026-03-05 14:13:43 +00:00
|
|
|
if event.type == pygame.KEYUP:
|
|
|
|
|
if event.key == pygame.K_a:
|
|
|
|
|
self.movement[0] = False
|
|
|
|
|
|
|
|
|
|
if event.key == pygame.K_d:
|
|
|
|
|
self.movement[1] = False
|
|
|
|
|
|
|
|
|
|
if event.key == pygame.K_s:
|
|
|
|
|
self.movement[3] = False
|
|
|
|
|
|
|
|
|
|
if event.key == pygame.K_w:
|
|
|
|
|
self.movement[2] = False
|
|
|
|
|
|
|
|
|
|
if event.key == pygame.K_LSHIFT:
|
|
|
|
|
self.shifting = False
|
|
|
|
|
|
|
|
|
|
if event.type == pygame.MOUSEBUTTONDOWN:
|
|
|
|
|
if event.button == 1:
|
|
|
|
|
self.clicking = True
|
|
|
|
|
if event.button == 3:
|
|
|
|
|
self.right_clicking = True
|
|
|
|
|
|
|
|
|
|
if event.button == 4:
|
|
|
|
|
if self.shifting:
|
2026-04-24 16:45:31 +00:00
|
|
|
if (
|
|
|
|
|
self.tile_variant
|
|
|
|
|
>= len(self.assets[self.tile_list[self.tile_group]]) - 1
|
|
|
|
|
):
|
2026-03-05 14:13:43 +00:00
|
|
|
self.tile_variant = 0
|
|
|
|
|
else:
|
|
|
|
|
self.tile_variant += 1
|
|
|
|
|
|
|
|
|
|
else:
|
2026-04-24 16:45:31 +00:00
|
|
|
if self.tile_group >= len(self.tile_list) - 1:
|
2026-03-05 14:13:43 +00:00
|
|
|
self.tile_group = 0
|
|
|
|
|
self.tile_variant = 0
|
|
|
|
|
else:
|
|
|
|
|
self.tile_group += 1
|
|
|
|
|
self.tile_variant = 0
|
|
|
|
|
|
|
|
|
|
if event.button == 5:
|
|
|
|
|
if self.shifting:
|
|
|
|
|
if self.tile_variant <= 0:
|
2026-04-24 16:45:31 +00:00
|
|
|
self.tile_variant = (
|
|
|
|
|
len(self.assets[self.tile_list[self.tile_group]])
|
|
|
|
|
- 1
|
|
|
|
|
) # Lösung vom Problem musste das von oben nehmen: len(self.assets[self.tile_list[self.tile_group]])-1
|
2026-03-05 14:13:43 +00:00
|
|
|
|
|
|
|
|
else:
|
|
|
|
|
self.tile_variant -= 1
|
|
|
|
|
|
|
|
|
|
else:
|
|
|
|
|
if self.tile_group <= 0:
|
2026-04-24 16:45:31 +00:00
|
|
|
self.tile_group = len(self.tile_list) - 1
|
2026-03-05 14:13:43 +00:00
|
|
|
self.tile_variant = 0
|
|
|
|
|
|
|
|
|
|
else:
|
|
|
|
|
self.tile_group -= 1
|
|
|
|
|
self.tile_variant = 0
|
|
|
|
|
|
|
|
|
|
self.zaehler += 1
|
|
|
|
|
if self.zaehler >= self.sekunde:
|
|
|
|
|
self.zaehler = 0
|
2026-04-17 16:04:33 +00:00
|
|
|
# print(f"{self.tile_group} + {self.tile_variant}")
|
2026-04-24 16:45:31 +00:00
|
|
|
self.screen.blit(
|
|
|
|
|
pygame.transform.scale(self.display, self.screen.get_size()), (0, 0)
|
|
|
|
|
)
|
2026-03-05 14:13:43 +00:00
|
|
|
pygame.display.update()
|
|
|
|
|
self.clock.tick(60)
|
|
|
|
|
|
|
|
|
|
pygame.quit()
|
|
|
|
|
sys.exit()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
editor = Editor()
|
|
|
|
|
editor.run()
|