Soundeffekte für Treffer, Sprünge, Schüsse und Dash hinzugefügt
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game.py
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game.py
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@ -105,7 +105,7 @@ class Game:
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self.clouds: Clouds = Clouds(cloud_images=self.assets["clouds"], count=16)
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self.clouds: Clouds = Clouds(cloud_images=self.assets["clouds"], count=16)
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self.isJumping: bool = False
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self.isJumping: bool = False
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# self.boost: bool = False
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# self.boost: bool = Falsed
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def load_level(self, map_id: str | int):
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def load_level(self, map_id: str | int):
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try:
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try:
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