Übergang zum nächsten Level hinzugefügt; Level wird automatisch geladen, wenn alle Feinde besiegt sind
This commit is contained in:
parent
199eef74df
commit
6766f5aadb
1 changed files with 1 additions and 1 deletions
2
game.py
2
game.py
|
|
@ -295,7 +295,7 @@ class Game:
|
||||||
)
|
)
|
||||||
transition_surface.set_colorkey((255, 255, 255))
|
transition_surface.set_colorkey((255, 255, 255))
|
||||||
self.display.blit(transition_surface, (0, 0))
|
self.display.blit(transition_surface, (0, 0))
|
||||||
|
|
||||||
screenshake_offset = (
|
screenshake_offset = (
|
||||||
random.random() * self.screenshake - self.screenshake / 2,
|
random.random() * self.screenshake - self.screenshake / 2,
|
||||||
random.random() * self.screenshake - self.screenshake / 2,
|
random.random() * self.screenshake - self.screenshake / 2,
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue