diff --git a/game.py b/game.py index 390393e..89d1799 100644 --- a/game.py +++ b/game.py @@ -33,6 +33,7 @@ class Game: # Background self.display.fill((0, 0, 0, 0)) + # Event-Keys for event in pygame.event.get(): if event.type == pygame.QUIT: self.running = False @@ -41,8 +42,12 @@ class Game: if event.key == pygame.K_ESCAPE: self.running = False - pygame.draw.rect(self.display, (255, 0, 0), pygame.Rect(self.player_pos[0], self.player_pos[1], 20, 20)) + # Player-Draw + pygame.draw.circle(self.display, (255, 255, 255, 0), self.player_pos, 30) + pygame.draw.rect(self.display, (255, 0, 0), pygame.Rect(self.player_pos[0]-10, self.player_pos[1]-10, 20, 20)) + + # Smooth Movement keys = pygame.key.get_pressed() if keys[pygame.K_w]: self.player_pos.y -= 300 * self.dt