import pygame SCREEN_WIDTH = 640 SCREEN_HEIGHT = 480 class Game: def __init__(self): pygame.init() pygame.display.set_caption("School Game") self.clock = pygame.Clock() self.screen: pygame.Surface = pygame.display.set_mode( (SCREEN_WIDTH, SCREEN_HEIGHT) ) self.display: pygame.Surface = pygame.Surface( (self.screen.get_width() // 2, self.screen.get_height() // 2) ) self.running: bool = True def run(self) -> None: while self.running: self.display.fill((0, 0, 0, 0)) for event in pygame.event.get(): if event.type == pygame.QUIT: self.running = False self.screen.blit( pygame.transform.scale(self.display, self.screen.get_size()) ) pygame.display.update() self.clock.tick(60) game = Game() game.run()