Kreis für die Taschenlampe
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1 changed files with 6 additions and 1 deletions
7
game.py
7
game.py
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@ -33,6 +33,7 @@ class Game:
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# Background
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# Background
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self.display.fill((0, 0, 0, 0))
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self.display.fill((0, 0, 0, 0))
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# Event-Keys
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for event in pygame.event.get():
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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if event.type == pygame.QUIT:
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self.running = False
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self.running = False
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@ -41,8 +42,12 @@ class Game:
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if event.key == pygame.K_ESCAPE:
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if event.key == pygame.K_ESCAPE:
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self.running = False
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self.running = False
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pygame.draw.rect(self.display, (255, 0, 0), pygame.Rect(self.player_pos[0], self.player_pos[1], 20, 20))
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# Player-Draw
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pygame.draw.circle(self.display, (255, 255, 255, 0), self.player_pos, 30)
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pygame.draw.rect(self.display, (255, 0, 0), pygame.Rect(self.player_pos[0]-10, self.player_pos[1]-10, 20, 20))
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# Smooth Movement
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keys = pygame.key.get_pressed()
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keys = pygame.key.get_pressed()
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if keys[pygame.K_w]:
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if keys[pygame.K_w]:
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self.player_pos.y -= 300 * self.dt
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self.player_pos.y -= 300 * self.dt
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